Question 1easy
Why do production agents often need a graph (LangGraph) rather than a linear LCEL chain?
Question 2easy
In a LangGraph StateGraph, what is a 'node'?
Question 3medium
What does the shared state schema (e.g. a TypedDict) provide across nodes?
Question 4medium
What does a conditional edge do?
Question 5medium
How is the agent's reason→act→observe loop represented in a LangGraph?
Question 6medium
What does attaching a checkpointer to a compiled graph do?
Question 7hard
How does human-in-the-loop approval work in LangGraph?
Question 8hard
To resume a graph that paused at an interrupt, what do you invoke it with?
Question 9hard
When is reaching for LangGraph justified over a chain or AgentExecutor? (Select all that apply)
Question 10medium
Why is MemorySaver unsuitable as a production checkpointer?
Question 11hard
What keeps a LangGraph cycle from looping forever by default?
Question 12medium
What graph feature (one word) lets a LangGraph pause before a sensitive node for human approval?
Question 13hard
In LangGraph, an agent's tool loop is expressed as what graph structure (one word) that a linear chain can't have?